slight gameplay changes and new ui

This commit is contained in:
2025-07-21 05:56:11 +10:00
parent d2dc74d533
commit a452bbb406
53 changed files with 538 additions and 245 deletions

View File

@@ -4,15 +4,18 @@ extends Control
@export var icon: TextureRect
@export var tags: VBoxContainer
@export var cost_label: Label
@export var lifetime_label: Label
@export var unselected_style_box: StyleBoxFlat
@export var selected_style_box: StyleBoxFlat
@export var amount_label: Label
func set_amount(num: int) -> void:
amount_label.text = "x" + str(num)
func set_card(card: Card) -> void:
icon.texture = card.icon
cost_label.text = str(card.rarity + 1)
lifetime_label.text = str(card.duration)
cost_label.text = str(card.cost)
for i: int in tags.get_child_count():
tags.get_child(i).queue_free()
for tag: Data.CardTags in card.tags: