slight gameplay changes and new ui
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4
main.gd
4
main.gd
@@ -13,6 +13,10 @@ var multiplayer_lobby_scene_path: String = "res://Scenes/Menus/multiplayer_lobby
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var singleplayer_lobby_scene_path: String = "res://Scenes/Menus/singleplayer_lobby.tscn"
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func _ready() -> void:
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Engine.max_fps = 60
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func load_main_menu() -> void:
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load_scene(main_menu_scene_path)
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await loaded_scene
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