first draft of the new card gameplay
This commit is contained in:
@@ -58,7 +58,7 @@ func set_wall(point: FlowNode, caller_id: int) -> void:
|
||||
|
||||
func remove_wall(point: FlowNode) -> void:
|
||||
var wall: TowerBase = walls[point]
|
||||
game_manager.connected_players_nodes[wall.owner_id].currency += Data.wall_cost
|
||||
#game_manager.connected_players_nodes[wall.owner_id].currency += Data.wall_cost
|
||||
game_manager.connected_players_nodes[wall.owner_id].unready_self()
|
||||
walls.erase(point)
|
||||
wall.queue_free()
|
||||
|
||||
Reference in New Issue
Block a user