enabled enforced static typing
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@@ -1,15 +1,14 @@
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extends Node3D
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class_name CinematicCamManager
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class_name CinematicCamManager extends Node3D
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@export var path_follows : Array[PathFollow3D]
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@export var cameras : Array[Camera3D]
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@export var pan_speed := 1.0
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var current_cam := 0
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var does_its_thing := true
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@export var path_follows: Array[PathFollow3D]
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@export var cameras: Array[Camera3D]
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@export var pan_speed: float = 1.0
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var current_cam: int = 0
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var does_its_thing: bool = true
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func _ready() -> void:
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for path_follow in path_follows:
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for path_follow: PathFollow3D in path_follows:
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path_follow.progress_ratio = 0.0
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if does_its_thing:
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cameras[0].make_current()
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