fixed some chatbox and tower preview issues
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@@ -11,6 +11,7 @@ var last_lives_count = 120
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@export var minimap_cam : MinimapCamera3D
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@export var minimap_viewport : SubViewport
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@export var fps_label : Label
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@export var hover_text : Label
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var minimap_anchor : Node3D
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var enemy_names = []
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@export var enemy_sprites : Array[TextureRect]
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@@ -21,6 +22,15 @@ func _process(_delta: float) -> void:
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fps_label.text = "FPS: " + str(Engine.get_frames_per_second())
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func set_hover_text(text):
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hover_text.text = text
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hover_text.set_visible(true)
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func unset_hover_text():
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hover_text.set_visible(false)
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func set_wave_count(value):
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wave_count.text = str(value)
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