fixed the parity between air and land enemies. +added a lot of new cards
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@@ -10,7 +10,7 @@
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[resource]
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script = ExtResource("1_4m1rh")
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title = "Glue Gun"
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rarity = 3
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rarity = 1
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faction = 0
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sprite = ExtResource("2_xsq3l")
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turret = ExtResource("4_1nhoo")
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