fixed the parity between air and land enemies. +added a lot of new cards

This commit is contained in:
2023-11-11 19:03:01 +11:00
parent afc0a19b36
commit b0f8a37f60
99 changed files with 1795 additions and 188 deletions

View File

@@ -14,6 +14,4 @@ func shoot():
if target_hitbox is Hitbox:
var status = StatusSticky.new()
status.stats = status_stats
status.affected = target.get_parent()
status.affected.status_manager.add_effect(status)
target.add_child(status)
target.status_manager.add_effect(status)