fixed the parity between air and land enemies. +added a lot of new cards
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10
Resources/TurretStats/refridgerator.tres
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10
Resources/TurretStats/refridgerator.tres
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@@ -0,0 +1,10 @@
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[gd_resource type="Resource" script_class="TowerStats" load_steps=2 format=3 uid="uid://ugpxwdjfvssu"]
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[ext_resource type="Script" path="res://Scripts/Resources/TowerStats.gd" id="1_71ewu"]
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[resource]
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script = ExtResource("1_71ewu")
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can_target = 1
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damage = 10.0
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fire_range = 4.0
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fire_rate = 2.0
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