fixed the parity between air and land enemies. +added a lot of new cards
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9
Resources/WeaponStats/fireball.tres
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9
Resources/WeaponStats/fireball.tres
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[gd_resource type="Resource" script_class="WeaponStats" load_steps=2 format=3 uid="uid://c473xvhm2g6m0"]
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[ext_resource type="Script" path="res://Scripts/Resources/WeaponStats.gd" id="1_4kg7u"]
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[resource]
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script = ExtResource("1_4kg7u")
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damage = 0
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fire_rate = 1.0
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fire_range = 0.0
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