fixed the parity between air and land enemies. +added a lot of new cards

This commit is contained in:
2023-11-11 19:03:01 +11:00
parent afc0a19b36
commit b0f8a37f60
99 changed files with 1795 additions and 188 deletions

View File

@@ -0,0 +1,6 @@
extends Node
class_name EnemyMovement
@export var character : CharacterBody3D
var distance_remaining := 0.0