fixed the parity between air and land enemies. +added a lot of new cards
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@@ -10,8 +10,8 @@ title = "spike"
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target_type = 2
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icon = ExtResource("1_22o7e")
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sprite = ExtResource("3_tbb38")
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spawn_power = 8
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health = 100
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spawn_power = 6
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health = 90
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penalty = 7
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movement_speed = 1.0
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spawn_cooldown = 1.0
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