fixed the parity between air and land enemies. +added a lot of new cards
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@@ -11,7 +11,7 @@ target_type = 1
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icon = ExtResource("1_lck53")
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sprite = ExtResource("2_7nc4x")
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spawn_power = 14
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health = 400
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health = 350
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penalty = 10
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movement_speed = 0.8
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spawn_cooldown = 2.0
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