added keep shield ui onscreen option
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@@ -23,6 +23,9 @@
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[sub_resource type="BoxShape3D" id="BoxShape3D_awjk1"]
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size = Vector3(3.6270146, 6.87512, 10)
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[sub_resource type="BoxShape3D" id="BoxShape3D_s81wy"]
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size = Vector3(24.37746, 16.368866, 32.543457)
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[sub_resource type="BoxShape3D" id="BoxShape3D_134um"]
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size = Vector3(260.6662, 2.4995117, 318.20755)
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@@ -45,13 +48,21 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40.123978, 0.5, 0)
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script = ExtResource("9_s3rd7")
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audio_player = NodePath("AudioStreamPlayer3D")
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[node name="Area3D" type="Area3D" parent="EnemyGoal" unique_id=80277049]
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[node name="DeathArea" type="Area3D" parent="EnemyGoal" unique_id=80277049]
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collision_mask = 4
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[node name="CollisionShape3D" type="CollisionShape3D" parent="EnemyGoal/Area3D" unique_id=1234164927]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="EnemyGoal/DeathArea" unique_id=1234164927]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.40402222, 3.43756, 0)
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shape = SubResource("BoxShape3D_awjk1")
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[node name="ShieldArea" type="Area3D" parent="EnemyGoal" unique_id=1344850092]
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collision_layer = 0
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collision_mask = 4
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[node name="CollisionShape3D" type="CollisionShape3D" parent="EnemyGoal/ShieldArea" unique_id=1341930873]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.271231, 7.8232956, -0.27661133)
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shape = SubResource("BoxShape3D_s81wy")
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[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="EnemyGoal" unique_id=1838624313]
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stream = ExtResource("11_l537x")
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@@ -433,7 +444,8 @@ transform = Transform3D(-0.7581457, 0, 0.6520852, 0, 1, 0, -0.6520852, 0, -0.758
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[node name="Node3D50" parent="." unique_id=293622677 instance=ExtResource("21_6tcu8")]
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transform = Transform3D(-0.7581457, 0, 0.6520852, 0, 1, 0, -0.6520852, 0, -0.7581457, -35.033936, 0.422287, -72.41817)
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[connection signal="body_entered" from="EnemyGoal/Area3D" to="EnemyGoal" method="_on_area_3d_body_entered"]
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[connection signal="body_entered" from="EnemyGoal/DeathArea" to="EnemyGoal" method="_on_area_3d_body_entered"]
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[connection signal="body_entered" from="EnemyGoal/ShieldArea" to="EnemyGoal" method="enemy_entered_shield_range"]
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[connection signal="body_entered" from="Killbox" to="Killbox" method="_on_body_entered"]
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[editable path="bridge"]
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