Added graphics options for psx effects

This commit is contained in:
2026-02-03 19:41:06 +11:00
parent 6f1105cdbe
commit c0859e26cb
35 changed files with 252 additions and 304 deletions

View File

@@ -10,8 +10,8 @@
script = ExtResource("1_k5sd1")
title = "ENEMY_FAST_BABY"
target_type = 1
scene = ExtResource("3_otbdk")
icon = ExtResource("1_xgen5")
scene = ExtResource("3_otbdk")
death_sprite = ExtResource("1_yj87d")
sprite = ExtResource("2_mkbm6")
spawn_power = 16

View File

@@ -1,7 +1,6 @@
[gd_scene format=3 uid="uid://dtahuv0kpxx03"]
[ext_resource type="Script" uid="uid://ejqql2660u6h" path="res://Worlds/GreenPlanet/Enemies/enemy_controller.gd" id="1_8k5ts"]
[ext_resource type="Resource" uid="uid://cvehqh4tt28g7" path="res://Enemies/BabyEyeDog/baby_eye_dog.tres" id="2_8v4n0"]
[ext_resource type="PackedScene" uid="uid://canrxnpxcugc2" path="res://Scenes/corpse.tscn" id="2_vl30x"]
[ext_resource type="Script" uid="uid://cummt2be3r1gq" path="res://Scripts/hitbox.gd" id="5_f7xim"]
[ext_resource type="Texture2D" uid="uid://b1fn60m6xfcsq" path="res://Assets/Textures/minimap_enemy.png" id="6_lbm5h"]
@@ -23,7 +22,6 @@ viewport_path = NodePath("SubViewport")
collision_layer = 4
collision_mask = 0
script = ExtResource("1_8k5ts")
stats = ExtResource("2_8v4n0")
status_manager = NodePath("StatusEffector")
movement_controller = NodePath("PathingController")
d_n = NodePath("Node3D")