Added graphics options for psx effects
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@@ -44,7 +44,7 @@ var enemy_count: int = 0
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func _ready() -> void:
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$StartWaveLabel.theme_type_variation = "WaveStartLabel"
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$InteractLabel.theme_type_variation = "InteractLabel"
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if player.game_manager.card_gameplay:
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if player.game_manager and player.game_manager.card_gameplay:
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energy_label.visible = true
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