Added graphics options for psx effects
This commit is contained in:
@@ -6,6 +6,10 @@ extends VBoxContainer
|
||||
@export var vsync_dropdown: OptionButton
|
||||
@export var aa_dropdown: OptionButton
|
||||
@export var window_dropdown: OptionButton
|
||||
@export var vertex_jitter_input: SpinBox
|
||||
@export var vertex_jitter_slider: HSlider
|
||||
@export var affine_warping_input: SpinBox
|
||||
@export var affine_warping_slider: HSlider
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
@@ -13,6 +17,11 @@ func _ready() -> void:
|
||||
fov_slider.value = Data.graphics.hfov
|
||||
vsync_dropdown.selected = Data.graphics.vsync_mode
|
||||
aa_dropdown.selected = Data.graphics.aa_mode
|
||||
window_dropdown.selected = Data.graphics.windowed_mode
|
||||
vertex_jitter_input.value = Data.graphics.vertex_jitter
|
||||
vertex_jitter_slider.value = Data.graphics.vertex_jitter
|
||||
affine_warping_input.value = Data.graphics.affine_warping
|
||||
affine_warping_slider.value = Data.graphics.affine_warping
|
||||
|
||||
|
||||
func save() -> void:
|
||||
@@ -20,6 +29,8 @@ func save() -> void:
|
||||
Data.graphics.vsync_mode = vsync_dropdown.selected
|
||||
Data.graphics.aa_mode = aa_dropdown.selected
|
||||
Data.graphics.windowed_mode = window_dropdown.selected
|
||||
Data.graphics.vertex_jitter = vertex_jitter_slider.value
|
||||
Data.graphics.affine_warping = affine_warping_slider.value
|
||||
|
||||
|
||||
func _on_fov_spin_box_value_changed(value: float) -> void:
|
||||
@@ -34,3 +45,31 @@ func _on_fov_spin_box_value_changed(value: float) -> void:
|
||||
func _on_fov_h_slider_value_changed(value: float) -> void:
|
||||
fov_input.value = value
|
||||
Data.graphics.hfov = value
|
||||
|
||||
|
||||
func _on_vertex_jitter_spin_box_value_changed(value: float) -> void:
|
||||
if value < 0.0:
|
||||
value = 0.0
|
||||
if value > 1.0:
|
||||
value = 1.0
|
||||
vertex_jitter_slider.value = value
|
||||
Data.graphics.vertex_jitter = value
|
||||
|
||||
|
||||
func _on_vertex_jitter_h_slider_value_changed(value: float) -> void:
|
||||
vertex_jitter_input.value = value
|
||||
Data.graphics.vertex_jitter = value
|
||||
|
||||
|
||||
func _on_affine_warping_spin_box_value_changed(value: float) -> void:
|
||||
if value < 0.0:
|
||||
value = 0.0
|
||||
if value > 1.0:
|
||||
value = 1.0
|
||||
affine_warping_slider.value = value
|
||||
Data.graphics.affine_warping = value
|
||||
|
||||
|
||||
func _on_affine_warping_h_slider_value_changed(value: float) -> void:
|
||||
affine_warping_input.value = value
|
||||
Data.graphics.affine_warping = value
|
||||
|
||||
Reference in New Issue
Block a user