fixes extra typos and lost references
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@@ -56,7 +56,6 @@ func place_cassette(tower_base: TowerBase) -> void:
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hero.hud.hot_wheel.update_cassettes(hero.get_wheel_cassettes())
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tower_base.networked_spawn_tower.rpc(Data.cassettes.find(cassette), multiplayer.get_unique_id())
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hero.placed_tower.emit(tower_base.tower)
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hero.place_cassette_audio.play()
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if hero.game_manager.cassette_gameplay:
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hero.discassette_pile.add(cassette)
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hero.energy -= energy_cost
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