fixes extra typos and lost references

This commit is contained in:
2026-02-21 05:11:09 +11:00
parent 5a4ad8633a
commit c838fd2a33
95 changed files with 277 additions and 268 deletions

View File

@@ -14,8 +14,8 @@ signal switch_to_multi_player
signal switch_to_main_menu
var root_scene: Node
var player_scene: PackedScene = load("res://PCs/hero.tscn")
var game_end_scene: PackedScene = load("res://UI/Menus/GameEndScreen/game_end_screen.tscn")
var player_scene: PackedScene = load("res://characters/scn_hero.tscn")
var game_end_scene: PackedScene = load("res://ui/menus/game_end_screen/game_end_screen.tscn")
var connected_players_nodes: Dictionary = {}
var game_active: bool = false
var gamemode: GameMode = null
@@ -144,7 +144,7 @@ func spawn_players() -> void:
level.enemy_goals[0].goal_cleared.connect(player.hud.shield_ui.fade_ui)
level.enemy_goals[0].goal_occupied.connect(player.hud.shield_ui.show_ui)
player.game_manager = self
player.edit_tool.level = level
player.path_tool.level = level
player.hud.map_anchor = level
player.blank_cassettes += Data.starting_blanks
player.player_name_tag.text = connected_player_profiles[peer_id].display_name