added radio and new blank cassette system
This commit is contained in:
@@ -29,7 +29,8 @@ func exit_state() -> void:
|
||||
hero.hud.grow_wave_start_label()
|
||||
#hero.hud.primary_duration.visible = true
|
||||
#hero.hud.secondary_duration.visible = true
|
||||
hero.hud.energy_label.visible = true
|
||||
if hero.game_manager.card_gameplay:
|
||||
hero.hud.energy_label.visible = true
|
||||
|
||||
|
||||
func process_state(_delta: float) -> void:
|
||||
|
||||
Reference in New Issue
Block a user