added radio and new blank cassette system
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@@ -5,6 +5,9 @@ class_name ShopStand extends Node3D
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@export var choice_buttons: Array[InteractButton]
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@export var choice_sprites: Array[Sprite3D]
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@export var item_card_scene: PackedScene
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@export var blank_button: InteractButton
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@export var blank_button_collider: CollisionShape3D
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@export var blank_models: Array[CSGBox3D]
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var price_dict: Dictionary = {
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Data.Rarity.UNCOMMON : 25,
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@@ -14,13 +17,18 @@ var price_dict: Dictionary = {
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}
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var cards_generated: int = 0
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var blanks_available: int = 5
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var blank_cost: int = 20
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func close() -> void:
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for x: CollisionShape3D in choice_colliders:
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x.disabled = true
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for x: Sprite3D in choice_sprites:
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x.set_visible(false)
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x.visible = false
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for x: CSGBox3D in blank_models:
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x.visible = false
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blank_button_collider.disabled = true
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func randomize_cards() -> void:
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@@ -82,7 +90,11 @@ func randomize_cards() -> void:
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for x: CollisionShape3D in choice_colliders:
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x.set_deferred("disabled", false)
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for x: Sprite3D in choice_sprites:
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x.set_visible(true)
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x.visible = true
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for x: CSGBox3D in blank_models:
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x.visible = true
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blank_button_collider.disabled = false
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blank_button.hover_text = "#Interact# Spend $" + str(blank_cost) + " to acquire a blank cassette"
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func retrieve_card(i: int, callback: Hero) -> void:
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@@ -101,3 +113,13 @@ func retrieve_card(i: int, callback: Hero) -> void:
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#add_child(item)
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#button_collider.disabled = false
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#button_box.position = Vector3(0,0,0)
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func retrieve_blank(i: int, callback: Hero) -> void:
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if callback.currency >= blank_cost:
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blank_models[5 - blanks_available].visible = false
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blanks_available -= 1
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callback.currency -= blank_cost
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callback.blank_cassettes += 1
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if blanks_available == 0:
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blank_button_collider.disabled = true
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=16 format=3 uid="uid://7g3jev3v6d3l"]
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[gd_scene load_steps=17 format=3 uid="uid://7g3jev3v6d3l"]
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[ext_resource type="Script" uid="uid://colk6js4wet11" path="res://Scenes/ShopStand/shop_stand.gd" id="1_4in53"]
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[ext_resource type="Script" uid="uid://dkfswql8ui0bt" path="res://Scripts/interact_button.gd" id="1_x8sts"]
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@@ -17,6 +17,9 @@ albedo_color = Color(0.313726, 0.180392, 0.00392157, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_3a288"]
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size = Vector3(2.95542, 2.01704, 1.92446)
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[sub_resource type="BoxShape3D" id="BoxShape3D_txjtg"]
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size = Vector3(0.427765, 0.430664, 0.898926)
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[sub_resource type="BoxShape3D" id="BoxShape3D_3r1g8"]
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size = Vector3(0.69, 0.665, 0.34)
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@@ -38,16 +41,20 @@ viewport_path = NodePath("SubViewport5")
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[sub_resource type="ViewportTexture" id="ViewportTexture_rnm0u"]
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viewport_path = NodePath("SubViewport6")
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[node name="ShopStand" type="Node3D" node_paths=PackedStringArray("cards", "choice_colliders", "choice_buttons", "choice_sprites")]
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[node name="ShopStand" type="Node3D" node_paths=PackedStringArray("cards", "choice_colliders", "choice_buttons", "choice_sprites", "blank_button", "blank_button_collider", "blank_models")]
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script = ExtResource("1_4in53")
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cards = [NodePath("SubViewport/Node2D"), NodePath("SubViewport2/Node2D"), NodePath("SubViewport3/Node2D"), NodePath("SubViewport4/Node2D"), NodePath("SubViewport5/Node2D"), NodePath("SubViewport6/Node2D")]
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choice_colliders = [NodePath("InteractButton/CollisionShape3D"), NodePath("InteractButton2/CollisionShape3D2"), NodePath("InteractButton3/CollisionShape3D3"), NodePath("InteractButton6/CollisionShape3D6"), NodePath("InteractButton5/CollisionShape3D5"), NodePath("InteractButton4/CollisionShape3D4")]
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choice_buttons = [NodePath("InteractButton"), NodePath("InteractButton2"), NodePath("InteractButton3"), NodePath("InteractButton6"), NodePath("InteractButton5"), NodePath("InteractButton4")]
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choice_sprites = [NodePath("Sprites/Sprite3D"), NodePath("Sprites/Sprite3D2"), NodePath("Sprites/Sprite3D3"), NodePath("Sprites/Sprite3D4"), NodePath("Sprites/Sprite3D5"), NodePath("Sprites/Sprite3D6")]
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item_card_scene = ExtResource("2_qh00w")
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blank_button = NodePath("InteractButton7")
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blank_button_collider = NodePath("InteractButton7/CollisionShape3D")
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blank_models = [NodePath("CSGBox3D4"), NodePath("CSGBox3D5"), NodePath("CSGBox3D6"), NodePath("CSGBox3D7"), NodePath("CSGBox3D8")]
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[node name="CSGBox3D" type="CSGBox3D" parent="."]
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size = Vector3(2.95902, 1, 1)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.294425, 0, 0)
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size = Vector3(3.54787, 1, 1)
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material = SubResource("StandardMaterial3D_lhc2g")
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[node name="CSGBox3D2" type="CSGBox3D" parent="."]
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@@ -66,6 +73,17 @@ material = SubResource("StandardMaterial3D_4tjcf")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.502094, -0.465026)
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shape = SubResource("BoxShape3D_3a288")
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[node name="InteractButton7" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.73285, 0.835364, 0.235621)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="InteractButton7"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0624237, -0.101074, -0.214111)
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shape = SubResource("BoxShape3D_txjtg")
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disabled = true
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[node name="InteractButton" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.08327, 0.835364, 0.235621)
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collision_layer = 16
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@@ -211,6 +229,32 @@ pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_rnm0u")
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[node name="CSGBox3D4" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, 0.236721)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[node name="CSGBox3D5" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, 0.14049)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[node name="CSGBox3D6" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, 0.0426871)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[node name="CSGBox3D7" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, -0.0568752)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[node name="CSGBox3D8" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, -0.151894)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[connection signal="button_interacted" from="InteractButton7" to="." method="retrieve_blank"]
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[connection signal="button_interacted" from="InteractButton" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton2" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton3" to="." method="retrieve_card"]
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