added radio and new blank cassette system

This commit is contained in:
2025-08-20 16:58:09 +10:00
parent a452bbb406
commit d046e04027
20 changed files with 392 additions and 62 deletions

108
choose_card_screen.tscn Normal file
View File

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[gd_scene load_steps=2 format=3 uid="uid://bcvjgl0s1wp8y"]
[ext_resource type="Script" uid="uid://nc0df5y8tll7" path="res://choose_card_screen.gd" id="1_y4oar"]
[node name="ChooseCardScreen" type="Control" node_paths=PackedStringArray("choice_buttons", "card_name_label", "card_description_label")]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_y4oar")
choice_buttons = NodePath("PanelContainer/Content/HBoxContainer/ChoicesVBox")
card_name_label = NodePath("PanelContainer/Content/HBoxContainer/VBoxContainer/NameLabel")
card_description_label = NodePath("PanelContainer/Content/HBoxContainer/DescriptionVBox/RichTextLabel")
[node name="PanelContainer" type="PanelContainer" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_left = 0.03
anchor_top = 0.03
anchor_right = 0.97
anchor_bottom = 0.97
grow_horizontal = 2
grow_vertical = 2
[node name="Content" type="VBoxContainer" parent="PanelContainer"]
layout_mode = 2
[node name="ScreenTitleLabel" type="Label" parent="PanelContainer/Content"]
layout_mode = 2
text = "LABEL_CHOOSE_CARD"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/Content"]
layout_mode = 2
size_flags_vertical = 3
[node name="ChoicesVBox" type="VBoxContainer" parent="PanelContainer/Content/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/Content/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 2.0
[node name="NameLabel" type="Label" parent="PanelContainer/Content/HBoxContainer/VBoxContainer"]
layout_mode = 2
text = "LABEL_CARD_NAME"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/Content/HBoxContainer/VBoxContainer"]
layout_mode = 2
alignment = 1
[node name="TowerButton" type="Button" parent="PanelContainer/Content/HBoxContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "BUTTON_VIEW_TOWER"
[node name="WeaponButton" type="Button" parent="PanelContainer/Content/HBoxContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "BUTTON_VIEW_WEAPON"
[node name="TextureRect" type="TextureRect" parent="PanelContainer/Content/HBoxContainer/VBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ConfirmButton" type="Button" parent="PanelContainer/Content/HBoxContainer/VBoxContainer"]
layout_mode = 2
size_flags_horizontal = 4
text = "BUTTON_FINALIZE_CARD_CHOICE"
[node name="DescriptionVBox" type="VBoxContainer" parent="PanelContainer/Content/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="DescriptionLabel" type="Label" parent="PanelContainer/Content/HBoxContainer/DescriptionVBox"]
layout_mode = 2
text = "LABEL_CARD_DESCRIPTION"
[node name="RichTextLabel" type="RichTextLabel" parent="PanelContainer/Content/HBoxContainer/DescriptionVBox"]
layout_mode = 2
size_flags_vertical = 3
text = "a long ass example description of a card that goes into honestly way too much detail but at least if we can support a lot of text at a good size then we dont have to worry about really complicated cards fucking up our UI later in developement if we end up needing to explain a lot"
[node name="FeaturesLabel" type="Label" parent="PanelContainer/Content/HBoxContainer/DescriptionVBox"]
layout_mode = 2
text = "LABEL_CARD_FEATURES"
[node name="FeaturesVBox" type="VBoxContainer" parent="PanelContainer/Content/HBoxContainer/DescriptionVBox"]
layout_mode = 2
size_flags_vertical = 3
[node name="TargettingLabel" type="Label" parent="PanelContainer/Content/HBoxContainer/DescriptionVBox"]
layout_mode = 2
text = "LABEL_TARGET_LIST"
[node name="TargetVBox" type="VBoxContainer" parent="PanelContainer/Content/HBoxContainer/DescriptionVBox"]
layout_mode = 2
size_flags_vertical = 3
[connection signal="pressed" from="PanelContainer/Content/HBoxContainer/VBoxContainer/HBoxContainer/TowerButton" to="." method="choose_side" binds= [true]]
[connection signal="pressed" from="PanelContainer/Content/HBoxContainer/VBoxContainer/HBoxContainer/WeaponButton" to="." method="choose_side" binds= [false]]
[connection signal="pressed" from="PanelContainer/Content/HBoxContainer/VBoxContainer/ConfirmButton" to="." method="_on_confirm_button_pressed"]