added player Finite State Machine
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@@ -17,7 +17,7 @@ sprite = ExtResource("2_7nc4x")
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spawn_power = 14
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health = 350
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penalty = 15
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movement_speed = 0.9
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movement_speed = 1.1
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spawn_cooldown = 2.0
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common_group = 2
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common_cost = 1
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