added player Finite State Machine
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@@ -34,7 +34,6 @@ func setup_with_basic_text(hero: HeroClass, text: String) -> void:
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for tag: TowerLabel in added_tags:
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tag.queue_free()
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added_tags = []
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var added_labels: Array[Card] = []
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var new_label: Label = Label.new()
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new_label.text = text
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tower_label_container.add_child(new_label)
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