added player Finite State Machine

This commit is contained in:
2025-07-19 22:08:07 +10:00
parent 4a26cf0ddb
commit d2dc74d533
39 changed files with 496 additions and 376 deletions

View File

@@ -72,7 +72,8 @@ func connect_to_server() -> void:
func ready_player() -> void:
var peer_id: int = multiplayer.get_unique_id()
pass
#var peer_id: int = multiplayer.get_unique_id()
#networked_ready_player.rpc(peer_id)