added player Finite State Machine
This commit is contained in:
1
main.gd
1
main.gd
@@ -19,6 +19,7 @@ func load_main_menu() -> void:
|
||||
if game_manager:
|
||||
game_manager.queue_free()
|
||||
game_manager = GameManager.new()
|
||||
game_manager.name = "GameManager"
|
||||
add_child(game_manager)
|
||||
game_manager.switch_to_main_menu.connect(load_main_menu)
|
||||
game_manager.switch_to_single_player.connect(load_singleplayer)
|
||||
|
||||
Reference in New Issue
Block a user