added new track editor ui
This commit is contained in:
BIN
Locales/en.mo
BIN
Locales/en.mo
Binary file not shown.
@@ -588,6 +588,18 @@ msgstr "%Interact% Buy {Card_Name} for ${Card_Cost}"
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msgid "LABEL_WAVE"
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msgid "LABEL_WAVE"
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msgstr "Wave {Wave_Number}:"
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msgstr "Wave {Wave_Number}:"
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msgid "LABEL_CASSETTE_SELECTOR"
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msgstr "Cassette"
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msgid "FEATURE_NAME_RADAR"
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msgstr "Radar"
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msgid "FEATURE_NAME_HEAVY_ROUNDS"
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msgstr "Heavy Rounds"
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msgid "FEATURE_NAME_EXTENDED_BARREL"
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msgstr "Extended Barrel"
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#, fuzzy
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#, fuzzy
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#~| msgid "LABEL_DISPLAY_NAME"
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#~| msgid "LABEL_DISPLAY_NAME"
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#~ msgid "LABEL_CARD_NAME"
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#~ msgid "LABEL_CARD_NAME"
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@@ -551,3 +551,15 @@ msgstr ""
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#: UI/enemybox.gd
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#: UI/enemybox.gd
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msgid "LABEL_WAVE"
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msgid "LABEL_WAVE"
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msgstr ""
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msgstr ""
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msgid "LABEL_CASSETTE_SELECTOR"
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msgstr ""
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msgid "FEATURE_NAME_RADAR"
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msgstr ""
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msgid "FEATURE_NAME_HEAVY_ROUNDS"
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msgstr ""
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msgid "FEATURE_NAME_EXTENDED_BARREL"
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msgstr ""
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@@ -73,7 +73,7 @@ function = 15
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[resource]
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[resource]
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code = "shader_type spatial;
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code = "shader_type spatial;
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render_mode blend_mix, depth_draw_always, cull_back, diffuse_lambert, specular_schlick_ggx, depth_prepass_alpha;
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render_mode blend_mix, depth_draw_always, depth_test_default, cull_back, diffuse_lambert, specular_schlick_ggx, depth_prepass_alpha;
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uniform sampler2D Texture2DParameter : source_color, filter_nearest;
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uniform sampler2D Texture2DParameter : source_color, filter_nearest;
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uniform sampler2D tex_frg_7;
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uniform sampler2D tex_frg_7;
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@@ -147,7 +147,7 @@ void fragment() {
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"
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"
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modes/depth_draw = 1
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modes/depth_draw = 1
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flags/depth_prepass_alpha = true
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flags/depth_prepass_alpha = true
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preview_params/Texture2DParameter = "Resource(\"res://Scenes/TowerBase/funboxtex.png\")"
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preview_params/Texture2DParameter = "Resource(\"uid://bmor4v4j7krgh\", \"res://Scenes/TowerBase/funboxtex.png\")"
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preview_params/Float = "1.0"
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preview_params/Float = "1.0"
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nodes/fragment/0/position = Vector2(1220, 280)
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nodes/fragment/0/position = Vector2(1220, 280)
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nodes/fragment/2/node = SubResource("VisualShaderNodeInput_nxokf")
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nodes/fragment/2/node = SubResource("VisualShaderNodeInput_nxokf")
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@@ -7,7 +7,6 @@
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[resource]
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[resource]
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script = ExtResource("2_7wr4x")
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script = ExtResource("2_7wr4x")
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target_type = Array[int]([1])
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target_type = Array[int]([1])
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energy_type = 0
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attributes = Dictionary[String, float]({
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attributes = Dictionary[String, float]({
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"Damage": 2.0,
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"Damage": 2.0,
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"Fire Delay": 0.5,
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"Fire Delay": 0.5,
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@@ -4,7 +4,10 @@ extends VBoxContainer
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@export var icon: TextureRect
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@export var icon: TextureRect
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@export var name_label: Label
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@export var name_label: Label
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var feature: Feature
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func set_feature(feature: Feature) -> void:
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func set_feature(new_feature: Feature) -> void:
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feature = new_feature
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icon.texture = feature.icon
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icon.texture = feature.icon
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name_label.text = tr(feature.display_name)
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name_label.text = tr(feature.display_name)
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@@ -9,12 +9,14 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_horizontal = 2
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grow_vertical = 2
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grow_vertical = 2
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alignment = 1
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script = ExtResource("1_tms0v")
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script = ExtResource("1_tms0v")
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icon = NodePath("TextureRect")
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icon = NodePath("TextureRect")
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name_label = NodePath("Label")
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name_label = NodePath("Label")
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[node name="TextureRect" type="TextureRect" parent="."]
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[node name="TextureRect" type="TextureRect" parent="."]
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layout_mode = 2
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layout_mode = 2
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mouse_filter = 2
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texture = ExtResource("2_w6jf0")
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texture = ExtResource("2_w6jf0")
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stretch_mode = 5
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stretch_mode = 5
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@@ -13,7 +13,7 @@ config_version=5
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config/name="Decked Out Defense"
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config/name="Decked Out Defense"
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config/version="0.3.0"
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config/version="0.3.0"
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run/main_scene="uid://d2k8y13qfvch0"
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run/main_scene="uid://d2k8y13qfvch0"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/features=PackedStringArray("4.5", "Forward Plus")
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boot_splash/show_image=false
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boot_splash/show_image=false
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config/icon="res://Assets/Textures/icon.svg"
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config/icon="res://Assets/Textures/icon.svg"
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@@ -56,8 +56,8 @@ import/blender/enabled=false
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[gui]
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[gui]
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theme/custom="uid://b6a0ip4p72tgx"
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theme/default_font_antialiasing=0
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theme/default_font_antialiasing=0
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theme/custom="uid://b6a0ip4p72tgx"
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[input]
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[input]
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@@ -44,33 +44,17 @@ func set_card_two(option: int) -> void:
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func remix() -> void:
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func remix() -> void:
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temp_card_one = Card.new()
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temp_card_one = card_one.duplicate(true)
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temp_card_one.cost = card_one.cost
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temp_card_one.tower_stats = temp_card_one.tower_stats.duplicate_deep()
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temp_card_one.faction = card_one.faction
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temp_card_one.weapon_stats = temp_card_one.weapon_stats.duplicate_deep()
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temp_card_one.rarity = card_one.rarity
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temp_card_one.tags = card_one.tags
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temp_card_one.icon = card_one.icon
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temp_card_one.display_name = card_one.display_name
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temp_card_one.turret_scene = card_one.turret_scene
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temp_card_one.weapon_scene = card_one.weapon_scene
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temp_card_one.tower_stats = card_one.tower_stats.duplicate()
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temp_card_one.weapon_stats = card_one.weapon_stats.duplicate()
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for feature: Feature in card_two.tower_stats.features:
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for feature: Feature in card_two.tower_stats.features:
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temp_card_one.tower_stats.features.append(feature)
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temp_card_one.tower_stats.features.append(feature)
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for feature: Feature in card_two.weapon_stats.features:
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for feature: Feature in card_two.weapon_stats.features:
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temp_card_one.weapon_stats.features.append(feature)
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temp_card_one.weapon_stats.features.append(feature)
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temp_card_two = Card.new()
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temp_card_two = card_two.duplicate(true)
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temp_card_two.cost = card_two.cost
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temp_card_two.tower_stats = temp_card_two.tower_stats.duplicate_deep()
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temp_card_two.faction = card_two.faction
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temp_card_two.weapon_stats = temp_card_two.weapon_stats.duplicate_deep()
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temp_card_two.rarity = card_two.rarity
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temp_card_two.tags = card_two.tags
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temp_card_two.icon = card_two.icon
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temp_card_two.display_name = card_two.display_name
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temp_card_two.turret_scene = card_two.turret_scene
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temp_card_two.weapon_scene = card_two.weapon_scene
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temp_card_two.tower_stats = card_two.tower_stats.duplicate()
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temp_card_two.weapon_stats = card_two.weapon_stats.duplicate()
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for feature: Feature in card_one.tower_stats.features:
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for feature: Feature in card_one.tower_stats.features:
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temp_card_two.tower_stats.features.append(feature)
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temp_card_two.tower_stats.features.append(feature)
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for feature: Feature in card_one.weapon_stats.features:
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for feature: Feature in card_one.weapon_stats.features:
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124
track_editor.gd
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124
track_editor.gd
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@@ -0,0 +1,124 @@
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class_name TrackEditor
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extends Control
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@export var drag_feature: FeatureUI
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@export var sample_library: VBoxContainer
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@export var feature_scene: PackedScene
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@export var features_list: Array[Feature]
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@export var parts: HBoxContainer
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var dragging: bool = false
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var hovered_feature: Feature
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var hovered_drop_slot: int = -2
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var feature_uis: Array[FeatureUI]
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var slots: Array[VBoxContainer]
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const FEATURE_SLOTS: int = 6
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func _ready() -> void:
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populate_sample_library()
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populate_feature_slots()
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parts.mouse_entered.connect(set_hovered_drop_slot.bind(-1))
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parts.mouse_exited.connect(unset_hovered_drop_slot)
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func _process(_delta: float) -> void:
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drag_feature.position = get_viewport().get_mouse_position()
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func _input(event: InputEvent) -> void:
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if event is InputEventMouseButton:
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if event.pressed == true and event.button_index == 1:
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if hovered_feature != null:
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attach_feat_to_mouse(hovered_feature)
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if event.pressed == false and event.button_index == 1:
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detach_feat_from_mouse()
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func populate_sample_library() -> void:
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for x: int in 3:
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var hbox: HBoxContainer = HBoxContainer.new()
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hbox.size_flags_vertical = Control.SIZE_EXPAND_FILL
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for y: int in 3:
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var feat: FeatureUI = feature_scene.instantiate() as FeatureUI
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feat.set_feature(features_list[x])
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feat.mouse_filter = Control.MOUSE_FILTER_PASS
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feat.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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feat.mouse_entered.connect(set_hovered_feature.bind(feat.feature))
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hbox.add_child(feat)
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sample_library.add_child(hbox)
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sample_library.mouse_exited.connect(unset_hovered_feature)
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func populate_feature_slots() -> void:
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for x: int in FEATURE_SLOTS:
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var vbox: VBoxContainer = VBoxContainer.new()
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var label: Label = Label.new()
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match slots.size():
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0: label.text = tr("SLOT_FIRST")
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1: label.text = tr("SLOT_SECOND")
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2: label.text = tr("SLOT_THIRD")
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3: label.text = tr("SLOT_FOURTH")
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4: label.text = tr("SLOT_FIFTH")
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5: label.text = tr("SLOT_SIXTH")
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label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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label.vertical_alignment = VERTICAL_ALIGNMENT_CENTER
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vbox.add_child(label)
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vbox.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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vbox.mouse_filter = Control.MOUSE_FILTER_STOP
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vbox.mouse_entered.connect(set_hovered_drop_slot.bind(slots.size()))
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vbox.mouse_exited.connect(unset_hovered_drop_slot)
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parts.add_child(vbox)
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slots.append(vbox)
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func add_feature(feature: Feature) -> void:
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if hovered_drop_slot >= 0 and hovered_drop_slot < feature_uis.size():
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change_feature(feature_uis[hovered_drop_slot], feature)
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elif feature_uis.size() < FEATURE_SLOTS:
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var feature_visual: FeatureUI = feature_scene.instantiate()
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feature_visual.set_feature(feature)
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slots[feature_uis.size()].add_child(feature_visual)
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feature_uis.append(feature_visual)
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func change_feature(existing_feature: FeatureUI, new_feature: Feature) -> void:
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existing_feature.set_feature(new_feature)
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func attach_feat_to_mouse(feature: Feature) -> void:
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drag_feature.set_feature(feature)
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drag_feature.visible = true
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dragging = true
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func detach_feat_from_mouse() -> void:
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drag_feature.visible = false
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if hovered_drop_slot >= -1 and dragging == true:
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add_feature(drag_feature.feature)
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dragging = false
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func set_hovered_feature(feature: Feature) -> void:
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hovered_feature = feature
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func unset_hovered_feature() -> void:
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hovered_feature = null
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func set_hovered_drop_slot(slot: int = -2) -> void:
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hovered_drop_slot = slot
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func unset_hovered_drop_slot() -> void:
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hovered_drop_slot = -2
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func _on_cancel_button_pressed() -> void:
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queue_free()
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func _on_confirm_button_pressed() -> void:
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pass # Replace with function body.
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1
track_editor.gd.uid
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1
track_editor.gd.uid
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@@ -0,0 +1 @@
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uid://mrv5vrlxfc13
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154
track_editor.tscn
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154
track_editor.tscn
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@@ -0,0 +1,154 @@
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[gd_scene load_steps=7 format=3 uid="uid://bajli4d3nqwll"]
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[ext_resource type="PackedScene" uid="uid://c8xdsg6gtwvh3" path="res://feature_ui.tscn" id="1_y6tpq"]
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[ext_resource type="Script" uid="uid://mrv5vrlxfc13" path="res://track_editor.gd" id="1_yrnbk"]
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[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="3_dya4i"]
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[ext_resource type="Resource" uid="uid://nh7g23b3rnvr" path="res://Scripts/Features/Radar/radar_feature.tres" id="4_4gmyw"]
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[ext_resource type="Resource" uid="uid://dfup264h2pun7" path="res://Scripts/Features/HeavyRounds/heavy_rounds_feature.tres" id="5_dxngn"]
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[ext_resource type="Resource" uid="uid://bij61ul87ka0r" path="res://Scripts/Features/ExtendedBarrel/extended_barrel_feature.tres" id="6_1rakx"]
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[node name="Control" type="Control" node_paths=PackedStringArray("drag_feature", "sample_library", "parts")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_yrnbk")
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drag_feature = NodePath("FeatureUI")
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sample_library = NodePath("PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2/SamplePanel/SampleLibrary")
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feature_scene = ExtResource("1_y6tpq")
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features_list = Array[ExtResource("3_dya4i")]([ExtResource("4_4gmyw"), ExtResource("5_dxngn"), ExtResource("6_1rakx")])
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parts = NodePath("PanelContainer/VBoxContainer/VBoxContainer/SourceCartridge/Parts")
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[node name="PanelContainer" type="PanelContainer" parent="."]
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layout_mode = 1
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||||||
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anchors_preset = -1
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anchor_left = 0.175
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||||||
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anchor_top = 0.05
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||||||
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anchor_right = 0.825
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||||||
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anchor_bottom = 0.95
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||||||
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grow_horizontal = 2
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||||||
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grow_vertical = 2
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||||||
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[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
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layout_mode = 2
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||||||
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||||||
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[node name="Label" type="Label" parent="PanelContainer/VBoxContainer"]
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||||||
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layout_mode = 2
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text = "TITLE_REMIX"
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||||||
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horizontal_alignment = 1
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||||||
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vertical_alignment = 1
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||||||
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||||||
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[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/VBoxContainer"]
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||||||
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layout_mode = 2
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||||||
|
size_flags_vertical = 3
|
||||||
|
|
||||||
|
[node name="SourceCartridge" type="HBoxContainer" parent="PanelContainer/VBoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
|
||||||
|
[node name="CassetteSelector" type="VBoxContainer" parent="PanelContainer/VBoxContainer/VBoxContainer/SourceCartridge"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/VBoxContainer/SourceCartridge/CassetteSelector"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "LABEL_CASSETTE_SELECTOR"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
vertical_alignment = 1
|
||||||
|
|
||||||
|
[node name="OptionButton" type="OptionButton" parent="PanelContainer/VBoxContainer/VBoxContainer/SourceCartridge/CassetteSelector"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 3
|
||||||
|
|
||||||
|
[node name="Parts" type="HBoxContainer" parent="PanelContainer/VBoxContainer/VBoxContainer/SourceCartridge"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_stretch_ratio = 3.0
|
||||||
|
|
||||||
|
[node name="MarginContainer" type="MarginContainer" parent="PanelContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
size_flags_stretch_ratio = 0.1
|
||||||
|
|
||||||
|
[node name="InfoPanel" type="HBoxContainer" parent="PanelContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
size_flags_stretch_ratio = 5.0
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/VBoxContainer/InfoPanel"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "LABEL_CARD_DESCRIPTION"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
vertical_alignment = 1
|
||||||
|
|
||||||
|
[node name="RichTextLabel" type="RichTextLabel" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
bbcode_enabled = true
|
||||||
|
text = "a long ass example description of a card that goes into honestly way too much detail but at least if we can support a lot of text at a good size then we dont have to worry about really complicated cards fucking up our UI later in developement if we end up needing to explain a lot"
|
||||||
|
|
||||||
|
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "LABEL_TARGET_LIST"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
vertical_alignment = 1
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
|
||||||
|
[node name="MarginContainer" type="MarginContainer" parent="PanelContainer/VBoxContainer/InfoPanel"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_stretch_ratio = 0.1
|
||||||
|
|
||||||
|
[node name="VBoxContainer2" type="VBoxContainer" parent="PanelContainer/VBoxContainer/InfoPanel"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
|
[node name="SamplePanel" type="VBoxContainer" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2/SamplePanel"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "TITLE_SAMPLES"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
vertical_alignment = 1
|
||||||
|
|
||||||
|
[node name="SampleLibrary" type="VBoxContainer" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2/SamplePanel"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 3
|
||||||
|
|
||||||
|
[node name="Controls" type="HBoxContainer" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 2
|
||||||
|
|
||||||
|
[node name="CancelButton" type="Button" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2/Controls"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "BUTTON_CANCEL"
|
||||||
|
|
||||||
|
[node name="ConfirmButton" type="Button" parent="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2/Controls"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "BUTTON_CONFIRM_REMIX"
|
||||||
|
|
||||||
|
[node name="FeatureUI" parent="." instance=ExtResource("1_y6tpq")]
|
||||||
|
visible = false
|
||||||
|
layout_mode = 0
|
||||||
|
anchors_preset = 0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
grow_horizontal = 1
|
||||||
|
grow_vertical = 1
|
||||||
|
mouse_filter = 2
|
||||||
|
|
||||||
|
[connection signal="pressed" from="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2/Controls/CancelButton" to="." method="_on_cancel_button_pressed"]
|
||||||
|
[connection signal="pressed" from="PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2/Controls/ConfirmButton" to="." method="_on_confirm_button_pressed"]
|
||||||
Reference in New Issue
Block a user