added pipe rifle animation

This commit is contained in:
2026-02-10 02:48:14 +11:00
parent 137a979c5c
commit d8101979b9
113 changed files with 1025 additions and 415 deletions

View File

@@ -18,7 +18,7 @@ radius = 0.150315
[sub_resource type="ViewportTexture" id="ViewportTexture_1kwxq"]
viewport_path = NodePath("SubViewport")
[node name="BabyEyeDog" type="CharacterBody3D" unique_id=1710427344 node_paths=PackedStringArray("status_manager", "movement_controller", "d_n") groups=["Enemies"]]
[node name="BabyEyeDog" type="CharacterBody3D" unique_id=1710427344 node_paths=PackedStringArray("status_manager", "movement_controller", "d_n", "health_bar") groups=["Enemies"]]
collision_layer = 4
collision_mask = 0
script = ExtResource("1_8k5ts")
@@ -26,6 +26,7 @@ status_manager = NodePath("StatusEffector")
movement_controller = NodePath("PathingController")
d_n = NodePath("Node3D")
corpse_scene = ExtResource("2_vl30x")
health_bar = NodePath("SubViewport/HealthBar")
metadata/_custom_type_script = "uid://ejqql2660u6h"
[node name="Hitbox" type="CollisionShape3D" parent="." unique_id=351984421]