added pipe rifle animation

This commit is contained in:
2026-02-10 02:48:14 +11:00
parent 137a979c5c
commit d8101979b9
113 changed files with 1025 additions and 415 deletions

View File

@@ -4,11 +4,13 @@ extends Node3D
signal energy_spent(energy: int, type: Data.EnergyType)
signal energy_recharged(energy: int, type: Data.EnergyType)
signal energy_changed(energy: float)
signal fired()
@export var stats: CardText
@export var animator: AnimationPlayer
@export var audio_player: AudioStreamPlayer3D
@export var recharge_timer: Timer
@export var particle_emitter: GPUParticles3D
var hero: Hero
var trigger_held: bool = false
@@ -98,6 +100,7 @@ func shoot() -> void:
recharging = false
recharge_speed = 0.0
recharge_timer.stop()
fired.emit()
@rpc