added pipe rifle animation
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8
Towers/Assault/PipePistolBullets.tres
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8
Towers/Assault/PipePistolBullets.tres
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@@ -0,0 +1,8 @@
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[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://3m464q2bkdkm"]
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[resource]
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direction = Vector3(0, 0, -1)
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spread = 40.0
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initial_velocity_min = 10.0
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initial_velocity_max = 10.0
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gravity = Vector3(0, 0, 0)
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