added pipe rifle animation

This commit is contained in:
2026-02-10 02:48:14 +11:00
parent 137a979c5c
commit d8101979b9
113 changed files with 1025 additions and 415 deletions

View File

@@ -1,7 +1,7 @@
class_name OverclockTower
extends Tower
func shoot() -> void:
func shoot(count: int) -> void:
#affector.apply_effect(effect, target_finder.targets)
for tower: TowerBase in get_tree().get_nodes_in_group("TowerBases"):
if tower.tower and tower.tower.stats != stats: