added pipe rifle animation
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@@ -2,23 +2,26 @@
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[ext_resource type="Script" uid="uid://blt7umrgo3tfh" path="res://UI/DamageParticle/damage_particle.gd" id="1_lgvaq"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_ppqlh"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_fiibr"]
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viewport_path = NodePath("SubViewport")
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[node name="Node3D" type="Sprite3D" unique_id=1014123125]
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[node name="Node3D" type="Sprite3D" unique_id=1014123125 node_paths=PackedStringArray("label")]
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visible = false
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pixel_size = 0.005
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billboard = 1
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no_depth_test = true
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fixed_size = true
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alpha_cut = 1
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texture_filter = 2
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render_priority = 1
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texture = SubResource("ViewportTexture_ppqlh")
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texture = SubResource("ViewportTexture_fiibr")
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script = ExtResource("1_lgvaq")
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label = NodePath("SubViewport/Label")
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[node name="SubViewport" type="SubViewport" parent="." unique_id=1770696222]
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transparent_bg = true
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size = Vector2i(172, 57)
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render_target_update_mode = 4
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size = Vector2i(37, 21)
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render_target_update_mode = 1
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[node name="Label" type="Label" parent="SubViewport" unique_id=1905792669]
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anchors_preset = 15
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