added pipe rifle animation

This commit is contained in:
2026-02-10 02:48:14 +11:00
parent 137a979c5c
commit d8101979b9
113 changed files with 1025 additions and 415 deletions

View File

@@ -37,7 +37,7 @@ viewport_path = NodePath("SubViewport5")
[sub_resource type="ViewportTexture" id="ViewportTexture_5u3uw"]
viewport_path = NodePath("SubViewport6")
[node name="LeapingEnemy" type="CharacterBody3D" unique_id=1033726948 node_paths=PackedStringArray("status_manager", "movement_controller", "d_n") groups=["Enemies"]]
[node name="LeapingEnemy" type="CharacterBody3D" unique_id=1033726948 node_paths=PackedStringArray("status_manager", "movement_controller", "d_n", "health_bar") groups=["Enemies"]]
collision_layer = 4
collision_mask = 3
script = ExtResource("1_joiuq")
@@ -45,6 +45,7 @@ status_manager = NodePath("StatusEffector")
movement_controller = NodePath("LeapingController")
d_n = NodePath("Node3D")
corpse_scene = ExtResource("2_ssgps")
health_bar = NodePath("SubViewport/HealthBar")
[node name="Health" type="Node" parent="." unique_id=1287231964]
script = ExtResource("3_dhcpw")