added pipe rifle animation
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11
cam_environment.tres
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11
cam_environment.tres
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[gd_resource type="Environment" format=3 uid="uid://cpn2no3e8s361"]
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[resource]
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ambient_light_source = 2
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ambient_light_color = Color(0.5609549, 0.5609549, 0.5609549, 1)
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tonemap_mode = 4
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fog_enabled = true
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fog_mode = 1
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fog_light_color = Color(0.608, 0.64, 0.60959995, 1)
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fog_density = 1.0
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fog_depth_begin = 30.0
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