added pipe rifle animation

This commit is contained in:
2026-02-10 02:48:14 +11:00
parent 137a979c5c
commit d8101979b9
113 changed files with 1025 additions and 415 deletions

9
hit_detector.gd Normal file
View File

@@ -0,0 +1,9 @@
class_name HitDetector
extends EnemyController
func _on_hitbox_took_damage(amount: int, damage_type: int, pos: Vector3) -> void:
#var sphere: CSGSphere3D = CSGSphere3D.new()
#add_child(sphere)
#sphere.global_position = pos
pass