moved some files and updated to Godot 4.2.Stable

This commit is contained in:
2023-11-30 23:37:00 +11:00
parent e18ea532bc
commit dfeddc08e0
104 changed files with 215 additions and 162 deletions

View File

@@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://dumiyjlnea4gq" path="res://Scenes/Towers/hitscan_tower.tscn" id="1_x1nem"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Sniper/tower_sniper.gd" id="2_v5fr7"]
[ext_resource type="Resource" uid="uid://eb0by6ba1d43" path="res://PCs/Universal/ClassCards/Sniper/tower_stats.tres" id="3_a0vis"]
[ext_resource type="ArrayMesh" uid="uid://b4vwe267lt1ua" path="res://snipermodel.res" id="4_pwbtb"]
[ext_resource type="ArrayMesh" uid="uid://bu35or5yc5j4c" path="res://PCs/Universal/ClassCards/Sniper/snipermodel.res" id="4_156p4"]
[node name="HitscanTower" instance=ExtResource("1_x1nem")]
script = ExtResource("2_v5fr7")
@@ -14,4 +14,4 @@ visible = false
[node name="Yaw" parent="." index="2"]
transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0.765984, 0)
mesh = ExtResource("4_pwbtb")
mesh = ExtResource("4_156p4")