moved some files and updated to Godot 4.2.Stable
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@@ -22,6 +22,7 @@ meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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@@ -36,10 +37,11 @@ _subresources={
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": true,
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"save_to_file/enabled": false,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://textmesh.res"
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=0
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