added skitter model and added rendered icons for every enemy

This commit is contained in:
2026-02-11 09:05:30 +11:00
parent e3d04ca247
commit e06846f8b6
82 changed files with 228 additions and 464 deletions

View File

@@ -0,0 +1,21 @@
[gd_resource type="Resource" script_class="Enemy" format=3 uid="uid://dxi17xvdlhkvc"]
[ext_resource type="Texture2D" uid="uid://e7lahg40lq8a" path="res://Assets/Textures/dead_eye_dog_heavy.png" id="1_fqks5"]
[ext_resource type="Texture2D" uid="uid://h5svpdvo6tcd" path="res://Enemies/ElderEyeDog/icon_elder_eye_dog.png" id="2_7h6ly"]
[ext_resource type="PackedScene" uid="uid://dl3rwqwbgrq2m" path="res://Enemies/ElderEyeDog/scn_elder_eye_dog.tscn" id="3_01b8q"]
[ext_resource type="Script" uid="uid://cbwxa2a4hfcy4" path="res://Scripts/Resources/enemy.gd" id="4_egbcr"]
[resource]
script = ExtResource("4_egbcr")
title = "ENEMY_HEAVY_WALKER"
description = "ENEMY_DESC_HEAVY_WALKER"
target_type = 1
icon = ExtResource("2_7h6ly")
scene = ExtResource("3_01b8q")
death_sprite = ExtResource("1_fqks5")
spawn_power = 8
group_size = 4
health = 150
penalty = 15
movement_speed = 1.4
spawn_cooldown = 2.0