fixed bomb launcher range and rocket launcher selection bugs
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@@ -4,7 +4,6 @@ class_name HUD
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var last_lives_count = 120
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@export var wave_count : Label
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@export var lives_count : Label
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@export var enemy_count : Label
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@export var currency_count : Label
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@export var crosshair : Control
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@export var minimap : TextureRect
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@@ -52,10 +51,6 @@ func set_lives_count(value):
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last_lives_count = value
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func set_enemy_count(value):
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enemy_count.text = "Enemies Remaining: " + str(value)
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func enemy_count_down(enemy):
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var index = enemy_names.find(enemy.title)
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var num = enemy_counts[index].text.to_int() - 1
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