added some sound triggers and holes in the map
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@@ -1,9 +1,16 @@
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[gd_scene load_steps=5 format=3 uid="uid://b3q0f6w30nwsh"]
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[gd_scene load_steps=7 format=3 uid="uid://b3q0f6w30nwsh"]
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[ext_resource type="PackedScene" uid="uid://t0b32qb8eub2" path="res://Scenes/Towers/projectile_tower.tscn" id="1_su4lx"]
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/RocketLauncher/tower_rocket_launcher.gd" id="2_33124"]
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[ext_resource type="PackedScene" uid="uid://p2vwo8ivben6" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket_projectile.tscn" id="3_8kvhb"]
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[ext_resource type="ArrayMesh" uid="uid://dltxsh8ppubj3" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket_launcher_model.res" id="4_1rycx"]
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[ext_resource type="AudioStream" uid="uid://n0w2kj5j2x4e" path="res://PCs/Universal/ClassCards/RocketLauncher/shot1.wav" id="5_nd3i8"]
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_7k8gw"]
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random_pitch = 1.1
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streams_count = 1
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stream_0/stream = ExtResource("5_nd3i8")
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stream_0/weight = 1.0
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[node name="RocketLauncherTower" instance=ExtResource("1_su4lx")]
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script = ExtResource("2_33124")
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@@ -15,3 +22,6 @@ visible = false
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[node name="Yaw" parent="." index="2"]
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transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0.667653, 0)
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mesh = ExtResource("4_1rycx")
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[node name="AudioStreamPlayer3D" parent="Yaw" index="0"]
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stream = SubResource("AudioStreamRandomizer_7k8gw")
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