added some sound triggers and holes in the map
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@@ -125,7 +125,8 @@ func disable_all_tower_frames():
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func enable_non_path_tower_frames():
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for frame in tower_frames:
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frame.set_visible(true)
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if !astar.is_point_disabled(tower_frames.find(frame)):
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frame.set_visible(true)
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disable_path_tower_frames()
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