added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions

View File

@@ -53,9 +53,11 @@ func retrieve_card(i):
add_child(item)
button_collider.disabled = false
button_box.position = Vector3(0,0,0)
$AudioStreamPlayer3D.play()
func _on_static_body_3d_button_interacted(_value) -> void:
button_collider.disabled = true
button_box.position = Vector3(0,0,-0.2)
$AudioStreamPlayer3D.play()
randomize_cards()