added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions

View File

@@ -1,6 +1,7 @@
extends PanelContainer
signal pressed(hero_class)
signal button_mouse_entered()
var hero_class: HeroClass
@@ -13,3 +14,7 @@ func set_hero(hero: HeroClass):
func _on_button_pressed() -> void:
pressed.emit(hero_class)
func _on_button_mouse_entered() -> void:
button_mouse_entered.emit()