added driftling

This commit is contained in:
2026-02-11 08:18:46 +11:00
parent d03f907c24
commit e3d04ca247
30 changed files with 363 additions and 80 deletions

View File

@@ -24,13 +24,13 @@ func enemy_entered_shield_range(body: Node3D) -> void:
body.reached_goal.connect(enemy_reached_goal)
func enemy_died(enemy: Enemy) -> void:
func enemy_died(_enemy: Enemy) -> void:
enemies_inside -= 1
if enemies_inside == 0:
goal_cleared.emit()
func enemy_reached_goal(enemy: Enemy, penalty: int) -> void:
func enemy_reached_goal(_enemy: Enemy, _penalty: int) -> void:
enemies_inside -= 1
if enemies_inside == 0:
goal_cleared.emit()