added notification for picking up card
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@@ -18,6 +18,7 @@ var enemy_names = []
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@export var enemy_counts : Array[Label]
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@export var weapon_energy_bar : TextureProgressBar
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@export var offhand_energy_bar : TextureProgressBar
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@export var pickup_notif_scene : PackedScene
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func set_energy_visible(value):
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@@ -119,3 +120,9 @@ func minimize_minimap(anchor):
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minimap_cam.size = 15
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minimap_outline.set_visible(true)
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currency_count.set_visible(true)
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func pickup(card: Card) -> void:
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var notif = pickup_notif_scene.instantiate()
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notif.set_card(card)
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$VBoxContainer.add_child(notif)
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