made the first changes towards multiplayer working
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
extends StatusEffect
|
||||
class_name StatusRadioactive
|
||||
|
||||
func proc(affected, stacks, existing_effects):
|
||||
func proc(affected, stacks, _existing_effects):
|
||||
affected.damage(stats.potency * stacks)
|
||||
|
||||
Reference in New Issue
Block a user