more work on the ui theme and changing the hud

This commit is contained in:
2025-11-05 08:28:07 +11:00
parent 2f4159ebbe
commit f257a5df68
187 changed files with 806 additions and 799 deletions

View File

@@ -1,12 +1,11 @@
[gd_scene load_steps=69 format=3 uid="uid://dxgxbtf68lcv5"]
[gd_scene load_steps=67 format=3 uid="uid://dxgxbtf68lcv5"]
[ext_resource type="Script" uid="uid://1fqpoegbdm6n" path="res://PCs/hero.gd" id="1_pihpe"]
[ext_resource type="Resource" uid="uid://b5pc3frhx467q" path="res://Classes/Engineer/class.tres" id="2_dbyo0"]
[ext_resource type="PackedScene" uid="uid://ri8r03wqy80t" path="res://Scenes/8_direction_sprite.tscn" id="2_ib0t5"]
[ext_resource type="PackedScene" uid="uid://buvgdem68wtev" path="res://Scenes/Menus/PauseMenu/pause_menu.tscn" id="3_avnsx"]
[ext_resource type="PackedScene" uid="uid://buvgdem68wtev" path="res://UI/Menus/PauseMenu/pause_menu.tscn" id="3_avnsx"]
[ext_resource type="PackedScene" uid="uid://n8ab1cy7ordc" path="res://card_model/3d_card.tscn" id="4_2mqvj"]
[ext_resource type="Script" uid="uid://cij76at0nbs1v" path="res://PCs/view_movement.gd" id="4_mhexa"]
[ext_resource type="PackedScene" uid="uid://dixtx38u4jhd7" path="res://Scenes/UI/card_hand.tscn" id="4_mwtvp"]
[ext_resource type="PackedScene" uid="uid://gdd1xupf4oxx" path="res://UI/CardSelectionBox/card_selection_box.tscn" id="5_h82f6"]
[ext_resource type="PackedScene" uid="uid://dqt1ggtkpkuhs" path="res://PCs/PathEditTool/path_edit_tool.tscn" id="5_jlxb3"]
[ext_resource type="Script" uid="uid://do24iuot0j7d7" path="res://Scripts/inventory.gd" id="6_cf5ap"]
@@ -20,10 +19,10 @@
[ext_resource type="Texture2D" uid="uid://c60fh34ttgcvh" path="res://Assets/Textures/minimap_player.png" id="15_nhlam"]
[ext_resource type="Texture2D" uid="uid://chhmkmlfrobhu" path="res://Assets/Textures/bubble.png" id="15_q3yot"]
[ext_resource type="Texture2D" uid="uid://cqnapc8cscl7i" path="res://Assets/Textures/border.png" id="16_x1xjr"]
[ext_resource type="PackedScene" uid="uid://chnj376d3lcjd" path="res://Scenes/UI/pickup_notification.tscn" id="17_oyeww"]
[ext_resource type="PackedScene" uid="uid://chnj376d3lcjd" path="res://UI/pickup_notification.tscn" id="17_oyeww"]
[ext_resource type="PackedScene" uid="uid://d17c77pqsi8oy" path="res://UI/EnemyCard/enemy_card_ui.tscn" id="18_dfkac"]
[ext_resource type="Texture2D" uid="uid://cvjcu3hofahr6" path="res://Assets/Textures/place_slot.png" id="18_okmpi"]
[ext_resource type="Script" uid="uid://b5wle8f6rv3e7" path="res://PCs/player_movement.gd" id="20_cfhw8"]
[ext_resource type="Texture2D" uid="uid://deelc254ct7ae" path="res://Assets/Textures/place_icon.png" id="22_o55s8"]
[ext_resource type="AudioStream" uid="uid://csu2hce4bfoki" path="res://Audio/cardPlace1.ogg" id="24_8ch4w"]
[ext_resource type="AudioStream" uid="uid://dxq8b77wa41os" path="res://Audio/cardPlace2.ogg" id="25_awl6m"]
[ext_resource type="Texture2D" uid="uid://bs2mskoyvyehv" path="res://Assets/Textures/crosshair159.png" id="25_l7gpx"]
@@ -36,9 +35,10 @@
[ext_resource type="AudioStream" uid="uid://val5n418yebw" path="res://Audio/cardSlide3.ogg" id="30_djhlg"]
[ext_resource type="Texture2D" uid="uid://up7omskwg0yx" path="res://Assets/Textures/battery.png" id="30_rim6q"]
[ext_resource type="AudioStream" uid="uid://ck6g061w7i6ro" path="res://Audio/cardSlide4.ogg" id="31_546e6"]
[ext_resource type="PackedScene" uid="uid://ga21hoa8fxmm" path="res://hot_wheel.tscn" id="31_h1yfy"]
[ext_resource type="PackedScene" uid="uid://cqslp83lf0ku0" path="res://shield_ui.tscn" id="31_o55s8"]
[ext_resource type="PackedScene" uid="uid://q73cllewm7pj" path="res://energy_pips.tscn" id="32_o55s8"]
[ext_resource type="PackedScene" uid="uid://ga21hoa8fxmm" path="res://UI/HotWheelUI/hot_wheel.tscn" id="31_h1yfy"]
[ext_resource type="PackedScene" uid="uid://cqslp83lf0ku0" path="res://UI/ShieldUI/shield_ui.tscn" id="31_o55s8"]
[ext_resource type="PackedScene" uid="uid://q73cllewm7pj" path="res://UI/EnergyPipUI/energy_pips.tscn" id="32_o55s8"]
[ext_resource type="Texture2D" uid="uid://doqfkinrjw4mt" path="res://UI/Enemy_icon.png" id="32_r2yb6"]
[ext_resource type="AudioStream" uid="uid://bj8eitlsjdotb" path="res://Audio/cardSlide5.ogg" id="32_tg7y0"]
[ext_resource type="AudioStream" uid="uid://d0620p56ad34a" path="res://Audio/cardSlide6.ogg" id="33_2v5co"]
[ext_resource type="AudioStream" uid="uid://uvoxbl1fbtu0" path="res://Audio/cardSlide7.ogg" id="34_6acmc"]
@@ -59,12 +59,6 @@
radius = 0.3
height = 1.8
[sub_resource type="ViewportTexture" id="ViewportTexture_v8f6r"]
viewport_path = NodePath("FirstPersonViewport/Head2/LeftHand/SubViewport2")
[sub_resource type="ViewportTexture" id="ViewportTexture_xme80"]
viewport_path = NodePath("FirstPersonViewport/Head2/LeftHand/SubViewport3")
[sub_resource type="Environment" id="Environment_cilxe"]
background_mode = 1
background_color = Color(0.282353, 0.615686, 0.278431, 1)
@@ -120,7 +114,7 @@ stream_0/stream = ExtResource("36_lsvj8")
streams_count = 1
stream_0/stream = ExtResource("37_kv1mg")
[node name="Hero" type="CharacterBody3D" node_paths=PackedStringArray("camera", "gun_camera", "left_hand", "right_hand", "edit_tool", "carding_tool", "sprite", "interaction_raycast", "draw_pile", "hand", "discard_pile", "gauntlet_cards", "hud", "movement", "player_name_tag", "weapon_swap_timer", "editing_states", "fighting_state", "default_state", "ears", "place_card_audio", "swap_card_audio", "ready_audio", "unready_audio", "fullpower_audio", "zeropower_audio", "swap_off_audio", "swap_on_audio")]
[node name="Hero" type="CharacterBody3D" node_paths=PackedStringArray("camera", "gun_camera", "left_hand", "right_hand", "edit_tool", "carding_tool", "sprite", "interaction_raycast", "draw_pile", "hand", "discard_pile", "hud", "movement", "player_name_tag", "weapon_swap_timer", "editing_states", "fighting_state", "default_state", "ears", "place_card_audio", "swap_card_audio", "ready_audio", "unready_audio", "fullpower_audio", "zeropower_audio", "swap_off_audio", "swap_on_audio")]
collision_layer = 2
collision_mask = 37
script = ExtResource("1_pihpe")
@@ -136,7 +130,6 @@ interaction_raycast = NodePath("ViewMovement/Head/RayCast3D")
draw_pile = NodePath("DrawPile")
hand = NodePath("Hand")
discard_pile = NodePath("DiscardPile")
gauntlet_cards = [NodePath("FirstPersonViewport/Head2/LeftHand/SubViewport2/Node2D"), NodePath("FirstPersonViewport/Head2/LeftHand/SubViewport3/Node2D")]
pause_menu_scene = ExtResource("3_avnsx")
hud = NodePath("HUD")
movement = NodePath("PlayerMovement")
@@ -214,35 +207,6 @@ weapon_rotation_amount = 0.001
[node name="LeftHand" type="Node3D" parent="FirstPersonViewport/Head2"]
transform = Transform3D(0.235, 0, 0, 0, 0.235, 0, 0, 0, 0.235, -0.645, -0.26, -1.04)
visible = false
[node name="SubViewport2" type="SubViewport" parent="FirstPersonViewport/Head2/LeftHand"]
transparent_bg = true
render_target_update_mode = 4
[node name="Node2D" parent="FirstPersonViewport/Head2/LeftHand/SubViewport2" instance=ExtResource("4_mwtvp")]
visible = false
[node name="SubViewport3" type="SubViewport" parent="FirstPersonViewport/Head2/LeftHand"]
transparent_bg = true
render_target_update_mode = 4
[node name="Node2D" parent="FirstPersonViewport/Head2/LeftHand/SubViewport3" instance=ExtResource("4_mwtvp")]
visible = false
[node name="Sprite3D2" type="Sprite3D" parent="FirstPersonViewport/Head2/LeftHand"]
transform = Transform3D(0.35, 0, 0, 0, 0.35, 0, 0, 0, 0.35, 4.72, -0.145, 1.581)
layers = 2
sorting_offset = 1.0
texture_filter = 0
texture = SubResource("ViewportTexture_v8f6r")
[node name="Sprite3D3" type="Sprite3D" parent="FirstPersonViewport/Head2/LeftHand"]
transform = Transform3D(0.35, 0, 0, 0, 0.35, 0, 0, 0, 0.35, 6.01, -0.145, 1.581)
layers = 2
sorting_offset = 1.0
texture_filter = 0
texture = SubResource("ViewportTexture_xme80")
[node name="card_hand_model" parent="FirstPersonViewport/Head2/LeftHand" instance=ExtResource("11_h82f6")]
transform = Transform3D(-4.16989, -0.848374, -3.61733e-07, -0.824933, 4.05468, -0.993384, 0.198049, -0.973442, -4.13774, 1.56596, 0.519149, 3.37051)
@@ -321,7 +285,7 @@ max_look_up_angle = 80.0
enable_jumping = true
weapon_holder = NodePath("../FirstPersonViewport/Head2/RightHand")
[node name="HUD" type="CanvasLayer" parent="." node_paths=PackedStringArray("player", "wave_count", "currency_count", "minimap_outline", "minimap", "minimap_cam", "minimap_viewport", "fps_label", "hover_text", "enemy_sprites", "enemy_counts", "wave_start_label", "place_icon", "swap_icon", "place_text", "swap_text", "energy_label", "blank_cassette_label", "feature_preview", "hot_wheel", "shield_ui", "currencies", "energy_pips")]
[node name="HUD" type="CanvasLayer" parent="." node_paths=PackedStringArray("player", "wave_count", "currency_count", "minimap_outline", "minimap", "minimap_cam", "minimap_viewport", "fps_label", "hover_text", "enemy_sprites", "enemy_counts", "wave_start_label", "place_text", "swap_text", "energy_label", "blank_cassette_label", "feature_preview", "hot_wheel", "shield_ui", "currencies", "energy_pips", "enemy_count_label", "primary_button", "secondary_button", "slots")]
script = ExtResource("8_yl6ka")
player = NodePath("..")
wave_count = NodePath("EnemyTracker/WaveCount")
@@ -336,10 +300,8 @@ enemy_sprites = [NodePath("EnemyTracker/TextureRect"), NodePath("EnemyTracker/Te
enemy_counts = [NodePath("EnemyTracker/TextureRect/Label"), NodePath("EnemyTracker/TextureRect2/Label2"), NodePath("EnemyTracker/TextureRect3/Label3"), NodePath("EnemyTracker/TextureRect4/Label4"), NodePath("EnemyTracker/TextureRect5/Label5")]
pickup_notif_scene = ExtResource("17_oyeww")
wave_start_label = NodePath("StartWaveLabel")
place_icon = NodePath("PlaceIcon")
swap_icon = NodePath("SwapIcon")
place_text = NodePath("PlaceIcon/RichTextLabel")
swap_text = NodePath("SwapIcon/RichTextLabel")
place_text = NodePath("VBoxContainer2/HBoxContainer/RichTextLabel")
swap_text = NodePath("VBoxContainer2/HBoxContainer2/RichTextLabel")
enemy_card_scene = ExtResource("18_dfkac")
energy_label = NodePath("Currencies/HBoxContainer/EnergyLabel")
blank_cassette_label = NodePath("Currencies/BlankCassetteLabel")
@@ -348,6 +310,11 @@ hot_wheel = NodePath("HotWheel")
shield_ui = NodePath("ShieldUI")
currencies = NodePath("Currencies")
energy_pips = NodePath("EnergyPips")
enemy_count_label = NodePath("HBoxContainer/Label")
primary_button = NodePath("VBoxContainer2/HBoxContainer/Button")
secondary_button = NodePath("VBoxContainer2/HBoxContainer2/Button2")
null_icon = ExtResource("22_o55s8")
slots = NodePath("VBoxContainer2")
[node name="FirstPersonCam" type="TextureRect" parent="HUD"]
anchors_preset = 15
@@ -358,60 +325,6 @@ grow_vertical = 2
mouse_filter = 2
texture = SubResource("ViewportTexture_mk87g")
[node name="PlaceIcon" type="TextureRect" parent="HUD"]
visible = false
anchors_preset = -1
anchor_left = 0.75
anchor_top = 0.95
anchor_right = 0.8
anchor_bottom = 0.95
grow_horizontal = 0
grow_vertical = 0
mouse_filter = 2
texture = ExtResource("18_okmpi")
stretch_mode = 5
[node name="RichTextLabel" type="RichTextLabel" parent="HUD/PlaceIcon"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
bbcode_enabled = true
text = "%Primary Fire%"
scroll_active = false
horizontal_alignment = 1
vertical_alignment = 1
[node name="SwapIcon" type="TextureRect" parent="HUD"]
visible = false
anchors_preset = -1
anchor_left = 0.95
anchor_top = 0.95
anchor_right = 0.95
anchor_bottom = 0.95
grow_horizontal = 0
grow_vertical = 0
mouse_filter = 2
texture = ExtResource("18_okmpi")
stretch_mode = 5
[node name="RichTextLabel" type="RichTextLabel" parent="HUD/SwapIcon"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
bbcode_enabled = true
text = "%Secondary Fire%"
scroll_active = false
horizontal_alignment = 1
vertical_alignment = 1
[node name="Minimap" type="TextureRect" parent="HUD"]
visible = false
anchors_preset = 1
@@ -452,6 +365,7 @@ horizontal_alignment = 2
vertical_alignment = 1
[node name="EnemyTracker" type="TextureRect" parent="HUD"]
visible = false
texture_filter = 1
anchors_preset = -1
anchor_left = 0.5
@@ -601,19 +515,18 @@ vertical_alignment = 1
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 15.0
offset_top = -295.0
offset_right = 445.0
offset_bottom = -40.0
grow_vertical = 0
offset_top = -10.0
offset_right = 104.0
offset_bottom = 10.0
grow_vertical = 2
mouse_filter = 2
alignment = 2
[node name="StartWaveLabel" type="RichTextLabel" parent="HUD"]
anchors_preset = -1
anchor_top = 0.261
anchor_top = 0.136
anchor_right = 1.0
anchor_bottom = 0.395
anchor_bottom = 0.252
grow_horizontal = 2
mouse_filter = 2
bbcode_enabled = true
@@ -729,9 +642,9 @@ vertical_alignment = 1
visible = false
anchors_preset = -1
anchor_left = 0.5
anchor_top = 0.893
anchor_top = 0.973
anchor_right = 0.5
anchor_bottom = 0.893
anchor_bottom = 0.973
grow_horizontal = 2
grow_vertical = 0
@@ -762,6 +675,77 @@ anchor_bottom = 0.97
grow_horizontal = 0
grow_vertical = 0
[node name="HBoxContainer" type="HBoxContainer" parent="HUD"]
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -20.0
offset_right = 20.0
offset_bottom = 40.0
grow_horizontal = 2
rotation = 0.008726646
[node name="TextureRect" type="TextureRect" parent="HUD/HBoxContainer"]
layout_mode = 2
texture = ExtResource("32_r2yb6")
stretch_mode = 3
[node name="Label" type="Label" parent="HUD/HBoxContainer"]
layout_mode = 2
text = "15"
vertical_alignment = 1
[node name="VBoxContainer2" type="VBoxContainer" parent="HUD"]
visible = false
anchors_preset = -1
anchor_left = 0.98
anchor_top = 0.768
anchor_right = 0.98
anchor_bottom = 0.768
grow_horizontal = 0
grow_vertical = 0
alignment = 2
[node name="HBoxContainer" type="HBoxContainer" parent="HUD/VBoxContainer2"]
layout_mode = 2
[node name="RichTextLabel" type="RichTextLabel" parent="HUD/VBoxContainer2/HBoxContainer"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
mouse_filter = 2
bbcode_enabled = true
text = "%Primary Fire%"
scroll_active = false
horizontal_alignment = 1
vertical_alignment = 1
[node name="Button" type="Button" parent="HUD/VBoxContainer2/HBoxContainer"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
icon = ExtResource("22_o55s8")
icon_alignment = 1
expand_icon = true
[node name="HBoxContainer2" type="HBoxContainer" parent="HUD/VBoxContainer2"]
layout_mode = 2
[node name="RichTextLabel" type="RichTextLabel" parent="HUD/VBoxContainer2/HBoxContainer2"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
mouse_filter = 2
bbcode_enabled = true
text = "%Secondary Fire%"
scroll_active = false
horizontal_alignment = 1
vertical_alignment = 1
[node name="Button2" type="Button" parent="HUD/VBoxContainer2/HBoxContainer2"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
icon = ExtResource("22_o55s8")
icon_alignment = 1
expand_icon = true
[node name="WeaponSwapTimer" type="Timer" parent="."]
wait_time = 0.4
one_shot = true