more work on the ui theme and changing the hud

This commit is contained in:
2025-11-05 08:28:07 +11:00
parent 2f4159ebbe
commit f257a5df68
187 changed files with 806 additions and 799 deletions

View File

@@ -168,7 +168,7 @@ func set_upcoming_wave() -> void:
func temp_set_upcoming_wave(new_wave: Wave, coins: int) -> void:
pot = coins
connected_players_nodes[multiplayer.get_unique_id()].hud.show_wave_generation_anim(new_wave)
#connected_players_nodes[multiplayer.get_unique_id()].hud.show_wave_generation_anim(new_wave)
connected_players_nodes[multiplayer.get_unique_id()].hud.set_upcoming_wave(new_wave.to_dict())
#TODO: You'll probably have to write a to_dict function for the new wave system