more work on the ui theme and changing the hud
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@@ -4,7 +4,7 @@ extends Node
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@export var sprite_container: Container ## Container that effect icons should be instantiated under
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var enemy: EnemyController ## Enemy Controller that this node should affect
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var icon_scene: PackedScene = preload("res://Scenes/status_icon.tscn")
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var icon_scene: PackedScene = preload("res://UI/status_icon.tscn")
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var immunities: Array[StatusEffect] = [] ## The set of status effects that this effector shouldn't apply
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var effects: Dictionary[StatusEffect, int] = {}
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var icons: Dictionary[StatusEffect, TextureRect] = {}
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