more work on the ui theme and changing the hud

This commit is contained in:
2025-11-05 08:28:07 +11:00
parent 2f4159ebbe
commit f257a5df68
187 changed files with 806 additions and 799 deletions

View File

@@ -0,0 +1,32 @@
[gd_scene load_steps=3 format=3 uid="uid://cqtew0t8sttpm"]
[ext_resource type="Script" uid="uid://blt7umrgo3tfh" path="res://UI/DamageParticle/damage_particle.gd" id="1_lgvaq"]
[sub_resource type="ViewportTexture" id="ViewportTexture_ppqlh"]
viewport_path = NodePath("SubViewport")
[node name="Node3D" type="Sprite3D"]
pixel_size = 0.005
billboard = 1
no_depth_test = true
fixed_size = true
texture_filter = 2
render_priority = 1
texture = SubResource("ViewportTexture_ppqlh")
script = ExtResource("1_lgvaq")
[node name="SubViewport" type="SubViewport" parent="."]
transparent_bg = true
size = Vector2i(172, 57)
render_target_update_mode = 4
[node name="Label" type="Label" parent="SubViewport"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_type_variation = &"DamageNumLabel"
text = "12345"
horizontal_alignment = 1
vertical_alignment = 1