more work on the ui theme and changing the hud
This commit is contained in:
140
UI/Menus/GameEndScreen/game_end_screen.tscn
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140
UI/Menus/GameEndScreen/game_end_screen.tscn
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[gd_scene load_steps=5 format=3 uid="uid://ce0m8vbjbng6o"]
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[ext_resource type="Script" uid="uid://bdknvktw033g3" path="res://UI/Menus/GameEndScreen/game_end_screen.gd" id="1_oa7nq"]
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[ext_resource type="PackedScene" uid="uid://b5hp43bm07b8a" path="res://UI/Menus/GameEndScreen/enemy_row.tscn" id="2_xm8em"]
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[ext_resource type="AudioStream" uid="uid://cp6ph4ra7u5rk" path="res://UI/drop_003.ogg" id="3_ro1yg"]
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_dram5"]
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random_pitch = 1.1
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streams_count = 1
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stream_0/stream = ExtResource("3_ro1yg")
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[node name="GameEndScreen" type="PanelContainer" node_paths=PackedStringArray("outcome_label", "winrate_label", "total_games_label", "total_wins_label", "total_losses_label", "undefeated_enemies")]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 150.0
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offset_top = 100.0
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offset_right = -150.0
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offset_bottom = -100.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_oa7nq")
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box = ExtResource("2_xm8em")
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outcome_label = NodePath("VBoxContainer/Labels/OutcomeLabel")
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winrate_label = NodePath("VBoxContainer/Labels/VBoxContainer/HBoxContainer/WinRateLabel2")
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total_games_label = NodePath("VBoxContainer/Labels/VBoxContainer/HBoxContainer2/WinRateLabel3")
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total_wins_label = NodePath("VBoxContainer/Labels/VBoxContainer/HBoxContainer3/WinRateLabel4")
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total_losses_label = NodePath("VBoxContainer/Labels/VBoxContainer/HBoxContainer4/WinRateLabel5")
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undefeated_enemies = NodePath("VBoxContainer/UndefeatedEnemies")
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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layout_mode = 2
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[node name="Labels" type="VBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 3
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alignment = 1
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[node name="OutcomeLabel" type="Label" parent="VBoxContainer/Labels"]
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layout_mode = 2
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text = "LABEL_WIN_MESSAGE"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/Labels"]
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layout_mode = 2
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size_flags_horizontal = 4
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Labels/VBoxContainer"]
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layout_mode = 2
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[node name="WinRateLabel" type="Label" parent="VBoxContainer/Labels/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "LABEL_WINRATE"
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vertical_alignment = 1
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[node name="WinRateLabel2" type="Label" parent="VBoxContainer/Labels/VBoxContainer/HBoxContainer"]
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auto_translate_mode = 2
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layout_mode = 2
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size_flags_horizontal = 3
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text = "0"
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horizontal_alignment = 2
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vertical_alignment = 1
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[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer/Labels/VBoxContainer"]
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layout_mode = 2
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[node name="TotalGamesLabel" type="Label" parent="VBoxContainer/Labels/VBoxContainer/HBoxContainer2"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "LABEL_GAMES"
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vertical_alignment = 1
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[node name="WinRateLabel3" type="Label" parent="VBoxContainer/Labels/VBoxContainer/HBoxContainer2"]
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auto_translate_mode = 2
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layout_mode = 2
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size_flags_horizontal = 3
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text = "0"
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horizontal_alignment = 2
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vertical_alignment = 1
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[node name="HBoxContainer3" type="HBoxContainer" parent="VBoxContainer/Labels/VBoxContainer"]
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layout_mode = 2
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[node name="TotalWinsLabel" type="Label" parent="VBoxContainer/Labels/VBoxContainer/HBoxContainer3"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "LABEL_WINS"
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vertical_alignment = 1
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[node name="WinRateLabel4" type="Label" parent="VBoxContainer/Labels/VBoxContainer/HBoxContainer3"]
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auto_translate_mode = 2
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layout_mode = 2
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size_flags_horizontal = 3
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text = "0"
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horizontal_alignment = 2
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vertical_alignment = 1
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[node name="HBoxContainer4" type="HBoxContainer" parent="VBoxContainer/Labels/VBoxContainer"]
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layout_mode = 2
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[node name="TotalLossesLabel" type="Label" parent="VBoxContainer/Labels/VBoxContainer/HBoxContainer4"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "LABEL_LOSSES"
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vertical_alignment = 1
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[node name="WinRateLabel5" type="Label" parent="VBoxContainer/Labels/VBoxContainer/HBoxContainer4"]
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auto_translate_mode = 2
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layout_mode = 2
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size_flags_horizontal = 3
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text = "0"
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horizontal_alignment = 2
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vertical_alignment = 1
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[node name="UndefeatedEnemies" type="VBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 3
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[node name="Buttons" type="HBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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alignment = 2
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[node name="PlayButton" type="Button" parent="VBoxContainer/Buttons"]
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layout_mode = 2
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text = "BUTTON_RESTART"
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[node name="QuitButton" type="Button" parent="VBoxContainer/Buttons"]
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layout_mode = 2
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text = "BUTTON_MAIN_MENU"
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = SubResource("AudioStreamRandomizer_dram5")
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bus = &"SFX"
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[connection signal="mouse_entered" from="VBoxContainer/Buttons/PlayButton" to="." method="_on_button_mouse_entered"]
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[connection signal="pressed" from="VBoxContainer/Buttons/PlayButton" to="." method="_on_play_button_pressed"]
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[connection signal="mouse_entered" from="VBoxContainer/Buttons/QuitButton" to="." method="_on_button_mouse_entered"]
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[connection signal="pressed" from="VBoxContainer/Buttons/QuitButton" to="." method="_on_quit_button_pressed"]
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